Thursday, October 2, 2014

HW 8 Animation


This is a basic demonstration of a window opening so that the character can crawl through it.  The character is shown moving towards the window as the window pane rotates open.  The window appears to be on a recessed area of the wall, due to the way I adjusted the scaling, giving the recessed area a shadowed appearance.



blender file

For my team project I redownloaded everything that is still usable for our game (everything but the ant and skull, which will likely not be used), since my drive got corrupted and lost everything in that folder.

No comments:

Post a Comment