Friday, December 5, 2014

Game Development Updates

Earlier this week I finished my group project assignments.

I updated the start menu with the game title and written descriptions of the history of Hashima and game instructions.  I forgot that I had meant to add a background of the game story.

Start Menu Blender File: https://drive.google.com/file/d/0BxkwWSQOFCfQdzBhekVMVFFPbDA/view?usp=sharing

I created a skysphere to represent day and night, with a full rotation (noon to midnight and back to noon) every 6 minutes.  Since existing free sky images do not work well mapped to a sphere I created one using MS Word that provided the desired appearance.

Skysphere Blender FIle: https://drive.google.com/file/d/0BxkwWSQOFCfQQ3BQWGtiSjZQc2s/view?usp=sharing

Sky Image: https://drive.google.com/file/d/0BxkwWSQOFCfQQ0VqZmpaR2ZKNkk/view?usp=sharing

I also set up the night-time attack animal (a racoon from blendswap) to attack just before midnight with a quick run to collide and then retreat to its nest.  The racoon is intended to be very swift and quiet, as encouragement for the player to decide between seek shelter for the night or risking the attack.  The navigation and collision properties/logic were to be the same as one of the dogs.

Night Racoon: https://drive.google.com/file/d/0BxkwWSQOFCfQYlVLbmtUanFaVGM/view?usp=sharing

In addition to these files, I helped to download sound files and discuss game design issues.

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